java.lang.Object | |
↳ | com.facebook.fresco.animation.backend.AnimationBackendDelegate<T extends com.facebook.fresco.animation.backend.AnimationBackend> |
Known Direct Subclasses |
Animation backend delegate that forwards all calls to a given AnimationBackend
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Inherited Constants | |||||||||||
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From interface
com.facebook.fresco.animation.backend.AnimationBackend
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From interface
com.facebook.fresco.animation.backend.AnimationInformation
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Public Constructors | |||||||||||
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AnimationBackendDelegate(T animationBackend) |
Public Methods | |||||||||||
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void |
clear()
Clean up animation data.
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boolean |
drawFrame(Drawable parent, Canvas canvas, int frameNumber)
Draw the frame for the given frame number on the canvas.
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T |
getAnimationBackend()
Get the current animation backend.
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int |
getFrameCount()
Get the number of frames for the animation
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int |
getFrameDurationMs(int frameNumber)
Get the frame duration for a given frame number in milliseconds.
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int |
getIntrinsicHeight()
Get the intrinsic height of the underlying animation or
INTRINSIC_DIMENSION_UNSET if
not available. | ||||||||||
int |
getIntrinsicWidth()
Get the intrinsic width of the underlying animation or
INTRINSIC_DIMENSION_UNSET if
not available. | ||||||||||
int |
getLoopCount()
Get the number of loops the animation has or
LOOP_COUNT_INFINITE for infinite looping. | ||||||||||
int |
getSizeInBytes()
Get the size of the animation backend.
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void |
setAlpha(int alpha)
Set the alpha value to be used for drawing frames in
drawFrame(Drawable, Canvas, int)
if supported. | ||||||||||
void |
setAnimationBackend(T animationBackend)
Set the animation backend to forward calls to.
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void |
setBounds(Rect bounds)
Called when the bounds of the parent drawable are updated.
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void |
setColorFilter(ColorFilter colorFilter)
The color filter to be used for drawing frames in
drawFrame(Drawable, Canvas, int) if
supported. |
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Inherited Methods | |||||||||||
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From class
java.lang.Object
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From interface
com.facebook.fresco.animation.backend.AnimationBackend
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From interface
com.facebook.fresco.animation.backend.AnimationInformation
|
Clean up animation data. This will be called when the backing drawable is cleared as well. For example, drop all cached frames.
Draw the frame for the given frame number on the canvas.
parent | the parent that draws the frame |
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canvas | the canvas to draw an |
frameNumber | the frame number of the frame to draw |
Get the current animation backend.
Get the number of frames for the animation
Get the frame duration for a given frame number in milliseconds.
frameNumber | the frame to get the duration for |
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Get the intrinsic height of the underlying animation or INTRINSIC_DIMENSION_UNSET
if
not available.
This value is used by the underlying drawable for aspect ratio computations, similar to
getIntrinsicHeight()
.
INTRINSIC_DIMENSION_UNSET
if unset
Get the intrinsic width of the underlying animation or INTRINSIC_DIMENSION_UNSET
if
not available.
This value is used by the underlying drawable for aspect ratio computations, similar to
getIntrinsicWidth()
.
INTRINSIC_DIMENSION_UNSET
if unset
Get the number of loops the animation has or LOOP_COUNT_INFINITE
for infinite looping.
LOOP_COUNT_INFINITE
Get the size of the animation backend.
Set the alpha value to be used for drawing frames in drawFrame(Drawable, Canvas, int)
if supported.
alpha | the alpha value between 0 and 255 |
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Set the animation backend to forward calls to. If called with null, the current backend will be removed.
animationBackend | the backend to use or null to remove the current backend |
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Called when the bounds of the parent drawable are updated. This can be used to perform some ahead-of-time computations if needed.
The supplied bounds do not have to be stored. It is possible to just use getBounds()
of the parent drawable of drawFrame(Drawable, Canvas, int)
instead.
bounds | the bounds to be used for drawing frames |
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The color filter to be used for drawing frames in drawFrame(Drawable, Canvas, int)
if
supported.
colorFilter | the color filter to use |
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